It’s crunch time and you’ve only got 24 hours left to fight! We encourage everyone to try to go out with a bang! The score is very close, so it’s anyone’s game. We’ve also got a variety of achievements to give out at the end, and the more you play, the more likely you’ll get one of these.
deactivated7 on 19 September 2016 12:30:03 PM
(Edited by Takaia )
As you may have noticed, we replaced the countdown timer on the home page with just a clock. It turned out that the countdown was not using the site’s timezone, but instead the timezone of the viewer’s computer (local time), so to avoid any confusion, it has been removed until we can fix it. The clock, however, runs on site time and can be trusted!
(The countdown timer is back!)
On another note, if you happen to notice your scores change from now until the end, don’t worry too much as that is just the mods doing last minute checks to see that people scored themselves correctly. Because it’s crunch time for us, too, you probably won’t be getting any kind of notifications or warnings when a mod modifies the score on a piece.
We will try to have the final results and statistics ready for you as soon as we can after the event ends! Please remember to stick around afterwards for voting on next year’s teams and to check out any achievements you might’ve received, as well.
Hey guys! We’re coming up on almost a week of being a live site and we wanted to give you all a look at some features to come, as well as an update on known bugs!
deactivated7 on 25 August 2016 04:13:46 AM
(Edited by Takaia )
Many of you have noticed that there’s an Achievements tab! What’s this for, you ask?
Achievements are currently completely unavailable as we don’t have any badges ready for them yet, but this year’s badge artist is Morichinatsu! We’ve got at least eight badges planned for this year, and once they’re all finished, we’ll make another news post and start handing them out. They will be given out completely manually, and most at the end of the fight, however. We’ll give you some more information once they’re all ready, though!
Suggestions & Ideas
As some of you may know, we have a Discord server setup and in that server, we have the channel #suggestions. This channel serves as place to suggest possible features and ways to make the site better. There are many common suggestions that we are noticing pop up a lot… And many of these are great ideas that we hope to implement in the future! Some of these suggestions include:
A lot of you over in our Chat have been reporting bugs and it’s fantastic what you guys have found! Here’s a list of currently known bugs that we will be working on getting fixed up for you guys, and if you notice anything else you think might be a bug, please jump on over to the discord Chat and let us know in the #bugs channel!
If you have any questions, or perhaps more suggestions, the quickest way to let us know is to join our Discord server which serves as our chat for this year.
Thank you for reading!
Congratulations! You can now officially participate in the 2016 ArtFight!
deactivated7 on 20 August 2016 12:47:05 PM
(Edited by Takaia )
To get you started, here’s some how-tos!
How to get sorted:
Now that the event has officially started, you can click “Current Event” in the upper right hand corner to check it out. Once there, you can go ahead and get sorted into a team.
Team sorting is done manually to help prevent teams from being flooded with abandoned and inactive accounts. Which team you get sorted is mostly based on how many users are on the teams already, to help make sure that the user count is balanced and each team has an equal chance based on member count.
If you do not like the team you are sorted into, you can switch to Spectator and get sorted again. You are not guaranteed to be sorted into the other team because of this, but it is the best way to help ensure that no team’s population majorly outweighs the other’s.
How to attack:
Once you’ve been sorted into one of the two teams, you are then able to click the Submit button in the navbar and there should now be “Attack!”. To be able to attack someone, you’ll need to have their username and their character(s)’s ID. You can attack multiple characters at once with a single attack, if they’re in the image, but only one user will be informed that they’ve been attacked, so pick the user that you originally or mainly intended the attack for.
The owners of the other characters included in the attack will still receive the attack! It will show up on their character’s profile when they go to the Attacks tab.
You’ll also be asked to enter information about the level of completion of the attack, such as the main image detail, the background detail, any animation detail, etc. What you enter here will influence how many points your attack is originally worth, giving more points for attacks done with more effort.
What is rating?
Once the fight has started, you may notice a Rate Attacks option show up under Browse. Here, you can rate attacks that have been submitted, giving them a small addition to their points if you upvote them. You can only vote on each attack once a day.
This is not a required part of gameplay! It’s just if you want to take part in it.
You also do not need to be on a team to rate! Spectators, if you want to have a little part in the game too, now’s your chance!
What if I have extra characters on X site? / Can I accept new design attacks?
Due to the nature of how attacking works, people will be unable to “attack” your characters from other sites or do new design attacks on you. However, this does not mean that you need to upload everyone here to ArtFight or that new design attacks are impossible!
To allow people to do these kinds of attacks on you, you can upload a “general” character, or rather, it’s not a character at all. Title the new ‘character’ something along the lines of “Extras”, “New Design Attacks”, or the website(s) that you have your other characters listed on. Giving the ‘character’ a thumbnail/reference image for the site or purpose really helps too.
People can then direct any off-site character attacks, or new design attacks, towards this “general” character, where all of the attacks will then be collected into the Attacks tab that you can then sort through later.
A great example of this would be Russet’s Toyhou.se Characters.
Is friendly fire a thing?
It most definitely is a thing! You’d attack them just like you would anybody else, except your attack will not count for points.
Hello everyone and we welcome you all to ArtFight 2016! You have a day to touch the shiny and get your characters and perms up and the FIGHT will start tomorrow at noon site time! Better get prepped.
deactivated7 on 19 August 2016 11:10:00 AM
(Edited by Takaia )
(Some clarification: You are able to upload characters throughout the fight, not just this one day! But since everything is brand new, we figured it best to give you guys some time to get set up and situated.)